STEAMbrace Project

STEAM Week connects partners across Europe to inspire the next generation in science and innovation

STEAM Week

STEAM Week is bringing together partners from across Europe throughout February to celebrate the International Day of Women and Girls in Science with a diverse programme of educational, scientific, and community-focused activities. With more than 20 events organised in multiple countries, the initiative highlights the shared commitment of the STEAMbrace consortium to promote inclusive STEAM education, empower young people, especially girls, and foster future skills for a rapidly changing world. A Europe-wide programme of hands-on learning and inspiration Across universities, schools, museums, libraries, and innovation centres, STEAM Week activities are designed to engage students through interactive and experiential learning. Formative sessions, such as the contextualisation of the STEAM approach for education students at the University of the Basque Country (EHU), explore how interdisciplinary teaching can shape future classrooms and learning environments. The Faculty of Economics and Business of the University of Zagreb, will have workshops, guest lectures, and faculty open-day initiatives introduce hundreds of students to topics ranging from the economics of mathematics to the role of women in STEAM careers, reinforcing both academic curiosity and gender equality. Meanwhile, our partners in Portugal, Colegio Maristas Compostela,  are hosting multi-day programmes featuring robotics, virtual reality, artificial intelligence, cybersecurity, and youth engagement activities, demonstrating the breadth of STEAM disciplines and their relevance to everyday life. Engaging young learners through creativity, technology, and experimentation Several STEAM Week initiatives focus specifically on active participation and experimentation. One of our spanish partners, AIJU, has prepared interactive learning experiences such as VR gymkhanas, engineering challenges, creative poster design, and sprint-style innovation labs are engaging secondary-school students across Spanish regions including València, Ibi, and Extremadura, reaching hundreds of young participants aged 11 to 18. In Romania, Asociatia de Tineret Raise Your Voice, will have workshops in libraries and schools connect science education with leadership, sustainability, and green impact in local communities, showing how STEAM learning can extend beyond classrooms into civic life. These activities collectively demonstrate how STEAM Week supports not only knowledge acquisition but also creativity, collaboration, and social responsibility. Celebrating Women and Girls in Science at the heart of STEAM Week A central milestone of STEAM Week is the celebration of the 11 February International Day of Women and Girls in Science, marked by events across several European cities. Highlights include educational circuits and technology-focused activities organised by the Academia de Inventores, as well as round-table discussions and technology gymkhanas hosted at Zaragoza’s ETOPIA Centre for Art and Technology, all aimed at awakening scientific vocations among young audiences. The week also features the event organized by Contactica, “Women in the STEAM World: Inspiring our Future Scientists” in Madrid, where researchers from ICTAN, CENIM, and CIB share their professional journeys with participating schools, offering visible role models and reinforcing gender equality in scientific careers. Opening honest conversations on STEAM vocations in Zaragoza As part of STEAM Week, partners are also fostering critical dialogue around STEAM vocations through the event “Dialogues: STEAM Vocations – what no one tells you,” organised in Zaragoza. Taking place on 10 February at the Casa de la Mujer, the round-table discussion brings together voices from the scientific, technological, and business sectors to reflect on the real challenges, invisible barriers, and social perceptions that shape participation in STEAM pathways. Moderated by Beatriz Giner Parache, the conversation features contributions from Esther Borao Moros, Manuela Delgado Cruz, Rosa Monge Prieto, and José Manuel López Sebastián, offering diverse professional perspectives on how to build more inclusive, realistic, and accessible STEAM vocations. The event is opened by María Jesús Lázaro Elorri and Ana Gaspar Cabrero, and dynamically supported by the VALPAT STEAM Channel, reinforcing collaboration between educational, institutional, and societal stakeholders. Organised with the involvement of Grupo Edelvives, AMIT Aragón, CSIC Aragón, STEAMbrace, the Spanish Ministry of Science, Innovation and Universities, and the City Council of Zaragoza, this initiative highlights how STEAM Week extends beyond educational activities to include reflection, dialogue, and systemic change in the promotion of STEAM careers. Strengthening inclusive STEAM education across Europe Through this coordinated European effort, STEAM Week illustrates the power of collaboration between educational institutions, research centres, and community organisations. By combining hands-on experimentation, inspirational role models, and interdisciplinary learning, the STEAMbrace partners are helping shape more inclusive pathways into science, technology, engineering, arts, and mathematics, ensuring that future generations are equipped with the skills and confidence needed to address societal challenges. As activities continue throughout February, STEAM Week stands as a shared European commitment to education, equality, and innovation—bringing science closer to young people and empowering the scientists, engineers, and creators of tomorrow.

STEAMbrace 2nd annual meeting in Bilbao: Collaboration that shapes the future of STEAM

STEAMbrace 2nd annual meeting

The STEAMbrace 2nd anual meeting in Bilbao brought partners together for a powerful moment of alignment, creativity, and planning. The meeting highlighted how STEAM education blends innovation, culture, and real-world problem-solving, and how collaboration keeps the project moving forward. As a result, partners left with renewed clarity and shared purpose for the year ahead. What the STEAMbrace 2nd annual meeting set out to achieve This meeting was designed to connect workstreams, refine strategies, and prepare for the most active phase of STEAMbrace. It linked teachers, researchers, technologists, and creative practitioners in a single space with one mission: to build a more inclusive, more inspiring STEAM ecosystem for Europe’s young people. Partners reviewed the progress across all work packages and explored the next milestones together. Moreover, they strengthened the collaborative structure that ensures STEAMbrace remains coherent, ambitious, and impactful. With major activities approaching (from pilots to contests to STEAM Week), the STEAMbrace 2nd annual meeting offered perfect timing to synchronise visions, methods, and practical tools. Why STEAM belongs at the centre of these conversations STEAMbrace works at the intersection of science, creativity, technology, and inclusion. That blend was fully visible in Bilbao. STEAM helps turn technical concepts into human-centred learning. Robotics becomes storytelling. AI becomes collaboration. Engineering becomes design practice. In addition, STEAM opens the door to diverse perspectives. This helps reduce gender gaps and ensures more students, especially girls, can see themselves thriving in these fields. Teachers can adapt STEAMbrace activities to their national contexts. Students can prototype ideas, explore labs, and visualise problems creatively. These experiences deepen understanding while building confidence. La Perrera: Where robotics, creativity, and STEAM meet A highlight of the meeting was the visit to La Perrera, a cultural and technological space in Bilbao dedicated to experimentation, robotics, and innovation. The venue served as an ideal backdrop for a project like STEAMbrace, open, collaborative, and future-focused. Partners explored several robotics models, including the globally known robot dog, and learned about the design and engineering behind the creations. Importantly, many of these developments involved brilliant women engineers, reinforcing the project’s goal of increasing the visibility of women in STEAM. La Perrera showed how robotics can inspire students by making technology tangible, playful, and accessible. It also demonstrated how cultural spaces can spark imagination, a key ingredient of STEAM learning. Moving toward the National STEAM Contests and the European final Another major milestone discussed in Bilbao was the upcoming National STEAM Contests. Each partner will organise its own challenge, adapted to local needs and cultures. Later, winners will gather for the European STEAM Contest, a flagship event scheduled for April 2026. These contests encourage creativity, teamwork, and student-led innovation. They also help close gender gaps by making STEAM more attractive, relatable, and visible to girls. The STEAMbrace 2nd annual meeting focused on preparing communication strategies, evaluation criteria, and support materials to ensure the highest participation possible. STEAM Week 2026: A European celebration in progress Partners also advanced preparations for STEAM Week, another major effort planned for April 2026. This event will bring together classrooms, families, stakeholders, and policymakers through activities, workshops, live sessions, and creative challenges. Communication efforts will begin early to ensure that STEAM Week becomes an accessible, engaging, continent-wide initiative. The Bilbao meeting provided clarity on roles, content needs, and media approaches. What students and teachers gain through STEAMbrace Activities aligned with STEAMbrace help young people develop: Clear explanations for complex ideasCreative tools to turn theory into meaningTeamwork skills across mixed groupsConfidence to ask bold, informed questions These skills last because students create, test, and communicate their ideas — not just learn them passively. How STEAMbrace will support the next steps STEAMbrace continues to focus on inclusion, clarity, and reach. We develop resources that help teachers begin quickly. We amplify the work of women role models. We highlight inspiring pilots, national actions, and student projects across Europe. Moreover, we plan youth-friendly content for social media: reels, explainers, and showcases from real classrooms, making STEAM visible in everyday life. Looking ahead: momentum for 2026 and beyond The STEAMbrace 2nd annual meeting marks a new phase for STEAMbrace. With pilots expanding, contests launching, and STEAM Week approaching, the project is entering a period of high activity and high impact. Partners will continue to collaborate, share knowledge, and support teachers and students across Europe as STEAMbrace builds a more inclusive, creative, and connected future for education. STEAMbrace 2nd annual meeting sets the stage for what’s next The STEAMbrace 2nd Annual Meeting in Bilbao showed what happens when creativity, robotics, education, and collaboration meet. It brought partners together, sharpened goals, and set the foundation for the next chapter. Follow STEAMbrace for updates, pilot stories, and youth-ready explainers and join us in shaping the future of STEAM education across Europe.

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